Tag: swift

Magno Urbano

Magno Urbano is a graduated Electrical Engineer. He has 25+ years of experience working with computer graphics, visual design, video and audio editing, 12 years developing apps for iOS and macOS, 10 years developing for iPad and 5 years developing for Apple TV. He was the first Portuguese to have an app published on the App Store, just 40 days…

Troubleshooting Xcode

Troubleshooting Xcode is a handbook for software developers of all levels creating applications for iOS and OS X using both Objective-C and Swift. If you’ve struggled in the past to make Xcode work as expected, to solve problems that defy logic, and to understand Xcode’s misleading or cryptic error messages and unexpected crashes, Troubleshooting Xcode is for you. Troubleshooting Xcode…

Fóton – Criador de Partículas Quartz (Swift & Objective-C)

Ferramenta multi-camadas, multi-nível para a criação de CAEmitterLayer e CAEmitterCell em Objective-C e Swift. Se utiliza o Xcode para criar partículas com CAEmitterLayer e CAEmitterCell já deve estar cansado de tentar adivinhar como as partículas vão ficar. Porque não criar as partículas de maneira gráfica? Vai adorar o Fóton.     [youtube video=YCz-_Liomzw]   REDUZ O SEU TEMPO DE DESENVOLVIMENTO…

Photon – Particle Creator For Quartz (Swift & Objective-C)

Graphical multi-layer, multi-level tool for the creation of particle effects in Objective-C and Swift (CAEmitterLayer & CAEmitterCell). Using Photon you can create all kind of particle effects for your applications such as smoke, fire or sparkles that can also add beautiful details to your interface or animations.       [youtube video=zWh6ePzEVl8]   SAVES YOUR DEVELOPMENT TIME Photon is a…